The End is Near!
Nearly every prophecy of the end of the World has a number events that act as signs to let people know their final hours are upon them. Natural order breaks down, there are various calamities, and unusal occurences in the skies as well. The land of Talisman is no different.
Certain Events act as signs of the growing darkness with the final act being the release of the Great Red Dragon - a near unstoppable engine of destruction. He will move about the board and destroy everything he sees. The best players can hope for is to get to the Crown of Command before he appears or to out run him since he cannot be defeated.
The Doomsday Clock
At the start of the game the Doomsday Clock is placed near the Talisman board with a counter of some type on the 12 - or skull poisition. When certain Events are drawn the counter is moved to the next position - 1 o'clock, then 2 o'clock, etc until it is back on the 12 o'clock position again.
Enemies become stronger as time passes. All Enemies have a +1 bonus to their Strength and Craft when the counter gets to
then 3 o'clock. This increases to a +2 bonus at 6 o'clock and +3 at 9 o'clock.
At 12 o'clock the Doomday clock is set aside, Doomsday is here! The Great Red Dragon is placed on the board as detailed below.
The Signs of the End
When any of the following Events are drawn advance the counter on the Doomsday clock one position: Astral Conjunction, Blizzard, Earthquake, Evil Darkness, Halloween, Magic Vortex, Pestilence, and Volcano. It doesn't matter if a Special Ability, Magic Object, or something else cancels the normal effect of the Event - the fact that it was draw was enoguh to advance the Doomsday Clock.
There are many other Events that signify the The End as well.
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